I would sooo buy one of these if they were leagl in my country, such a beautiful rifle!
The German military still has them too for ceremonial purposes. Had to sandpaper away the swastikas to make it okay.
fantastic! can you release a wireframe please?
how long did it take u to map this ? great job, I'm trying to learn the UV Mapping process, but I can't figure out how people get their models to look so seamless and great
It took me around 2-3 hours i don't remember exactly.
What modeling software/program your using?
Ah, the Kar 98K, such a great gun, and a very amazing model and render you have made of it. Keep up the good work, this is awesome!
nice job . polycount?
Thanks 9865 polys
is that poly count ok for the cry engine 3? i`m just asking cuz i want to make something for cry engine 3 but i dont know the max poly count.
Yea you can make up to 15 000 or 20 000 polys. For example a character in Cryengine can be up to 100 000 polys
You need to make mosin now. With the original bolt, with the hex receiver.... and little tally marks carved into the stock.
awesome texture work
Remember, stab them with the pointy end.
I like it.
this is my fav gun of all time. i don't care what game it is i love them all the same. great job man!
Hmm looking good man.
Wow, really impressive texture work. Nice piece!
This looks excellent: you did an amazing job on this model.
I dig this. Typically, wooden guns are tough to make interesting because of the monotony of the design; the only real way to break it up is if there are cracks all along it where the wooden stock is breaking and it's being held together by tape and/ bolts. And that is just not appropriate for most game applications. But you did a pretty good job of keeping visual interest there with the scuffs and dirt around the bolts.
To tell you the truth the original k98 didn't have noticeable scuffs around the bolts. Very worn k98 models had some light scuffs around the edge which it was barely noticeable.
That was the team decision to add them for extra effect i guess.